Features · since v1.5.0 · free for everyone

Warband Camps liveClaim the ground you stand on, anywhere in the open world — and every character you own comes home to it

What it is

Stand anywhere you love in the open world, type .camp claim, and that ground is yours — your account's Warband Camp. Furnish it from 69 props: campfires, tents, forges, banners, all the way up to whole buildings. It belongs to your account, so every character you own shares the same camp — and your alts live there: they wake at login, leave the party, and stroll around the camp on their own. Whisper one of them $follow and it comes adventuring.

Suggested by community member AeonFlux across two Discord threads — the headline feature of v1.5.0, and it exists because they asked for it.

A furnished Warband Camp in Howling Fjord with tents, a campfire and buildings, alts strolling around it
A camp in Howling Fjord — and the alts wandering around it are the owner's own characters, home at the fire.

How other people see it

Each camp sits in its own phase. Its tents and firepits are invisible to the world at large — walk within 40 yards and the camp appears around you; walk out and it fades. You keep seeing the normal world the whole time, and players always see each other no matter whose camp they stand in. So a friend simply walks in. No invite list, no instance, no loading screen — on purpose. And the distance is the owner's to set: since v1.5.1, ViewDistance ships at 40 — at 0, camps appear at client draw distance, so you can ride through a zone and see every warband as you pass.

The commands

CommandWhat it does
.camp claimClaims the ground you are standing on.
.campWhere your camp is, and how full it is.
.camp goTravels there. 5 minute cooldown.
.camp propsLists everything you can put up.
.camp place <name>Sets one down in front of you.
.camp removePacks away the nearest one.
.camp altsYour other characters wake and gather at the fire by themselves. Max 8. Automatic at login when you own a camp.
.camp visit <name>Travel to somebody else's camp. Same cooldown as .camp go.
.camp listThe nearest camps: who, which zone, how far.
.camp leave confirmGives the ground back. Destroys everything on it.

A first camp, in six lines:

.camp claim
.camp place tent
.camp place campfire
.camp place wagon
.camp place barrel
.camp place banner

The rules, stated plainly

  • ✓
    The camp belongs to your account — every character you own shares one camp.
  • ✓
    Claim anywhere in the open world. Refused inside instances, battlegrounds, arenas, capital cities, sanctuaries, indoors, in water, in the air, on a boat or zeppelin, on a bridge or roof, and within 150 yards of someone else's camp.
  • ✓
    Props are set down in front of you — further out for bigger things, so you never end up standing inside a wagon.
  • ✓
    .camp go has a 5 minute cooldown and is blocked in combat, while dead, in a battleground or arena — and for anyone sworn to The Pilgrim's Way (an oath is an oath).
  • ✓
    Props per camp: the owner's choice — MaxProps ships at 200, 0 means unlimited.

All 69 props

The name is what you type after .camp place.

NameShows up asGroup
tentTentShelter
tent-aAlliance TentShelter
tent-hHorde TentShelter
campfireCampfireFire and light
bonfireBonfireFire and light
brazierBrazierFire and light
lanternLanternFire and light
tableTableFurniture
chairChairFurniture
benchBenchFurniture
rugRugFurniture
bookshelfBookshelfFurniture
bookcaseBookcaseFurniture
crateSupply CrateStorage
crate-hHorde CrateStorage
barrelBarrelStorage
kegKegStorage
cauldronCauldronStorage
cookpotCook PotStorage
wagonWagonYard
haystackHaystackYard
haybaleHay BaleYard
woodpileWood PileYard
logpileLog PileYard
fenceFenceYard
rockwallRockwall FenceYard
pumpkinPumpkinYard
anvilAnvilCraft
forgeForgeCraft
coalsForge CoalsCraft
weaponrackWeapon RackCraft
bannerBannerColours
banner-aAlliance BannerColours
banner-hHorde BannerColours
torchTorchMore light
candleCandleMore light
candelabraCandelabraMore light
sackGrain SackFood and storage
basketBasketFood and storage
cornBasket of CornFood and storage
bucketBucketFood and storage
bottleBottleFood and storage
breadBreadFood and storage
foodSpread of FoodFood and storage
chestChestFood and storage
skullSkullAtmosphere
totemTotemAtmosphere
gongGongAtmosphere
drumDrumAtmosphere
statueJade StatueAtmosphere
graveGraveAtmosphere
cageCageAtmosphere
anchorAnchorAtmosphere
signpostSignpostAtmosphere
scrollScrollAtmosphere
shovelShovelAtmosphere
mushroomGiant MushroomNature
flowerFlowersNature
bushBushNature
alchemyAlchemy TableMore craft
fishingFishing GearMore craft
foodtentFood TentMore shelter
cottageCottageStructures
beertentBeer TentStructures
pavilionPavilionStructures
bigtentLarge TentStructures
stableStableStructures
doghouseDoghouseStructures
outhouseOuthouseStructures

For server owners

  • ✓
    Ships OFF — Warband Camps change the world, so the realm owner opts in: WowLegends.WarbandCamp.Enabled.
  • ✓
    WowLegends.WarbandCamp.MaxProps — props per camp (ships 200, 0 = unlimited).
  • ✓
    WowLegends.WarbandCamp.AutoAlts — alts gather automatically at login (or on demand with .camp alts).
  • ✓
    Staff (since v1.6.0). .camp place banker, merchant, barkeep, guard-human and guard-orc bring people into your camp instead of props: your own bank and vendor at your own fire. Up to 6 per camp, guards take your faction, and .camp remove sends the nearest one home. .camp props lists them under “People you can bring in”.
  • ✓
    New in v1.7.0 — a steward and rotation (supporters first). .camp place steward brings Grenn Fastfuse: repairs at the normal cost, a working mailbox, a cure for resurrection sickness and “reset my dungeons” (owners can switch each service off: WowLegends.WarbandCamp.Steward.*). .camp rotate turns the prop nearest you without moving it: 45° right, a number of degrees, left/right, or face.
  • ✓
    WowLegends.WarbandCamp.AltsSameFactionOnly — only same-faction alts gather (ships on; 0 = whole account together). Since v1.5.1.
  • ✓
    WowLegends.WarbandCamp.ViewDistance — how close someone must be before a camp appears (ships 40; 0 = client draw distance). Since v1.5.1.

Prefer buttons to typing? The Player addon now has a Warband Camp tab — claim, place and manage every prop by click. Still on the roadmap: a Warband Bank at your camp — planned, not built yet. And as always: everything is server-side on a clean 3.3.5a client. No client patches, ever.